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Shop for books about Python.

Other web sites about Python:Additional pages on this web site, which may be of interest: Python is a programming language developed by, and first released by, Guido van Rossum in 1991. The Python language is released under the Python Software Foundation License (PSFL) which is a permissive open source license, and in its most recent revision is fully compatible with the GPL.

Here are some books about Python:

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Python Crash Course: A Hands-On, Project-Based Introduction to Programming

By Eric Matthes

No Starch Press
Released: 2015-11-01
Paperback (560 pages)

Python Crash Course: A Hands-On, Project-Based Introduction to Programming
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Product Description:
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time.

In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online.

As you work through Python Crash Course you’ll learn how to:
–Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal
–Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses
–Work with data to generate interactive visualizations
–Create and customize Web apps and deploy them safely online
–Deal with mistakes and errors so you can solve your own programming problems


If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code!

Uses Python 2 and 3

Python Pocket Reference: Python In Your Pocket (Pocket Reference (O'Reilly))

By Mark Lutz

O'Reilly Media
Paperback (266 pages)

Python Pocket Reference: Python In Your Pocket (Pocket Reference (O Reilly))
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Updated for both Python 3.4 and 2.7, this convenient pocket guide is the perfect on-the-job quick reference. You’ll find concise, need-to-know information on Python types and statements, special method names, built-in functions and exceptions, commonly used standard library modules, and other prominent Python tools. The handy index lets you pinpoint exactly what you need.

Written by Mark Lutz—widely recognized as the world’s leading Python trainer—Python Pocket Reference is an ideal companion to O’Reilly’s classic Python tutorials, Learning Python and Programming Python, also written by Mark.

This fifth edition covers:

  • Built-in object types, including numbers, lists, dictionaries, and more
  • Statements and syntax for creating and processing objects
  • Functions and modules for structuring and reusing code
  • Python’s object-oriented programming tools
  • Built-in functions, exceptions, and attributes
  • Special operator overloading methods
  • Widely used standard library modules and extensions
  • Command-line options and development tools
  • Python idioms and hints
  • The Python SQL Database API

A Smarter Way to Learn Python: Learn it faster. Remember it longer.

By Mark Myers

CreateSpace Independent Publishing Platform
Paperback (236 pages)

A Smarter Way to Learn Python: Learn it faster. Remember it longer.
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I wasn't smart enough to learn a computer language like Python—until I got smart about how to learn it.

I was smart enough to earn an honors degree in philosophy from Harvard, but an aptitude test told me to avoid computer programming. I'm sure it was right. But then I designed a learning system for myself that quadrupled my aptitude for learning computer languages. It worked so well for me that I've used it to teach coding to grandmothers, cab drivers, musicians, and 50,000 other newbies.

"Mark Myers' method of getting what can be...difficult information into a format that makes it exponentially easier to consume, truly understand, and synthesize into real-world application is beyond anything I've encountered before." —Amazon reviewer Jason A. Ruby reviewing my first book, A Smarter Way to Learn JavaScript

Quadruple your learning ability.

Washington University research shows that a key teaching method I use—interactive recall practice—improves learning performance 400 percent.

"I don't feel lost and I don't feel that I am forgetting things as I go along." —Amazon reviewer Leonie M. reviewing my second book, A Smarter Way to Learn HTML and CSS

Understanding is easy. Remembering is hard.

Computer languages are not inherently hard to understand, even for non-techies. Remembering is the problem. If you remember all of Chapter 1 through Chapter 10, you'll understand Chapter 11. But you don't remember. Though you read and read, most of it doesn't stick. You don't have a solid foundation to build on. Halfway through the book, it all collapses. That's when most people give up.

"I've signed up to a few sites like Udemy, Codecademy, FreeCodeCamp, Lynda, YouTube videos, even searched on Coursera but nothing seemed to work for me. This book takes only 10 minutes each chapter and after that, you can exercise what you've just learned right away!" —Amazon reviewer Constanza Morales reviewing my first book, A Smarter Way to Learn JavaScript

Interactive exercises make it stick.

Research shows that you will remember everything if you're repeatedly asked to recall it. That's the beauty of flash cards. But technology offers an even better way to make information stick. With my book you get almost a thousand interactive exercises—they're free online—that embed the whole book in your memory. Algorithms check your work to make sure you know what you think you know. When you stumble, you do the exercise again. You keep trying until you know the chapter cold.

"Not only do the exercises make learning fun, they reinforce the material right away so it sinks in deeper." —Amazon reviewer Timothy B. Miller reviewing my second book, A Smarter Way to Learn HTML and CSS

You won't get bored or sleepy.

The exercises keep you engaged, give you extra practice where you're shaky, and prepare you for each next step. Every lesson is built on top of a solid foundation that you and I have carefully constructed. Each individual step is small. But all the little steps add up to real knowledge—knowledge that you retain.

I finally feel like I KNOW it and won't need to look up the syntax each time..." —Amazon reviewer J. Caritas reviewing my third book, A Smarter Way to Learn jQuery

Really, it ain't that hard.

Reviewing my books on Amazon, readers who've struggled with programming concepts like functions, loops, and scope write, "I had no idea these things were so simple!"

"...makes it much easier to suddenly realize a concept that seemed abstract and too hard to wrap your head around is suddenly not complicated at all." — Amazon reviewer IMHO reviewing A Smarter Way to Learn JavaScript

You don't need to be a computer genius to learn Python. You just need to be smart about how you learn it.

Python Programming: An Introduction to Computer Science, 3rd Ed.

By John Zelle

Ingramcontent
Paperback (552 pages)

Python Programming: An Introduction to Computer Science, 3rd Ed.
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  • Python Programming An Introduction to Computer Science
Product Description:
This third edition of John Zelle's Python Programming continues the tradition of updating the text to reflect new technologies while maintaining a time-tested approach to teaching introductory computer science. An important change to this edition is the removal of most uses of eval and the addition of a discussion of its dangers. In our increasingly connected world, it's never too early to begin considering computer security issues. This edition also uses several new graphics examples, developed throughout chapters 4-12.

Python: - The Bible- 3 Manuscripts in 1 book: -Python Programming For Beginners -Python Programming For Intermediates -Python Programming for Advanced

By Maurice J. Thompson

Independently published
Paperback (375 pages)

Python: - The Bible- 3 Manuscripts in 1 book: -Python Programming For Beginners -Python Programming For Intermediates -Python Programming for Advanced
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Product Description:

This Box Set Includes 3 Books:

Python Programming For Beginners - Learn The Basics Of Python In 7 Days!

Python Programming For Intermediates - Learn The Basics Of Python In 7 Days!

Python Programming For Advanced - Learn The Basics Of Python In 7 Days!



Python Programming For Beginners - Learn The Basics Of Python In 7 Days!

Here's what you'll learn from this book: ✓Introduction ✓Understanding Python: A Detailed Background ✓How Python Works ✓Python Glossary ✓How to Download and Install Python ✓Python Programming 101: Interacting With Python in Different Ways ✓How to Write Your First Python Program ✓Variables, Strings, Lists, Tuples, Dictionaries ✓About User-Defined Functions ✓How to Write User-Defined Functions in Python ✓About Coding Style ✓Practice Projects: The Python Projects for Your Practice



Python Programming For Intermediates - Learn The Basics Of Python In 7 Days!

Here's what you'll learn from this book: ✓ Shallow copy and deep copy ✓ Objects and classes in Python–including python inheritance, multiple inheritances, and so on ✓ Recursion in Python ✓ Debugging and testing ✓ Fibonacci sequence (definition) and Memoization in Python in Python ✓ Arguments in Python ✓ Namespaces in Python and Python Modules ✓ Simple Python projects for Intermediates



Python Programming For Advanced - Learn The Basics Of Python In 7 Days!

Here's what you'll learn from this book: ✓File management ✓Python Iterator ✓Python Generator ✓Regular Expressions ✓Python Closure ✓Python Property ✓Python Assert, and ✓Simple recap projects



Start Coding Now!

Learning Python, 5th Edition

By Mark Lutz

O'Reilly Media
Paperback (1648 pages)

Learning Python, 5th Edition
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  • O'Reilly Media
Product Description:

Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages.

Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code.

  • Explore Python’s major built-in object types such as numbers, lists, and dictionaries
  • Create and process objects with Python statements, and learn Python’s general syntax model
  • Use functions to avoid code redundancy and package code for reuse
  • Organize statements, functions, and other tools into larger components with modules
  • Dive into classes: Python’s object-oriented programming tool for structuring code
  • Write large programs with Python’s exception-handling model and development tools
  • Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing

Automate the Boring Stuff with Python: Practical Programming for Total Beginners

By Al Sweigart

No Starch Press
Released: 2015-04-14
Paperback (504 pages)

Automate the Boring Stuff with Python: Practical Programming for Total Beginners
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If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you?

In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to:
–Search for text in a file or across multiple files
–Create, update, move, and rename files and folders
–Search the Web and download online content
–Update and format data in Excel spreadsheets of any size
–Split, merge, watermark, and encrypt PDFs
–Send reminder emails and text notifications
–Fill out online forms

Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks.

Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python.

Note: The programs in this book are written to run on Python 3.

Python Programming: A Step By Step Guide For Beginners

By Leonard Eddison

CreateSpace Independent Publishing Platform
Paperback (140 pages)

Python Programming: A Step By Step Guide For Beginners
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Product Description:
Python Programming: A Step By Step Guide For BeginnersSECOND EDITION
Chances are, if you are viewing this page, you are brand new to Python.
You might even be new to Programming altogether. Either way, you have come to the right place and chosen the right language.
Python is a very beginner friendly Programming Language perfect for people who are new to the Programming world due to its straightforward approach and syntax.
This book has been written keeping the beginner user in mind.
Through the reading of this guide you will be led into the Programming world with a very easy Step-by-Step process.

Frequently Asked Questions:
Q: Is this book for beginners? If yes, can I find also some materials for the intermediate user? A: This book is though for a beginner user, it starts from “how to download and install Python on your PC” to “how to create your first string of code”. It contains also chapters (in the second part of the book) intermediate friendly due to the fact that it contains a deepening on “modules, strings, dictionaries” and so on...
Q: I have seen that this is the second edition, should I buy the first one instead? A: No, it’s not a series, this is an updated version with more codes and an easy step-by-step guide on how to start Programming in Python 3.
Q: Can I loan this ebook? A: Yes for sure, you can lend this ebook for a duration of 14 days.
Q: Will I be able to program with Python after reading this book? A: Yes, this book is perfect for the user that wants to start coding with Python. Unfortunately, as soon as you will get more experienced you won’t need to read books but more advanced materials such as courses and exercises, a lot of exercises...
Q: Does this book contains codes examples? A: Yes, a lot of them
Please note that this book will focus a lot on exercises and codes allowing the reader to learn Python as fast as possible in a practical manner.
here some points covered by this book:
-How to install Python (Windows, Mac, Linux...)
-Modules
-Types of data (tuple, lists, sets and so on...)
-Python Syntax
and much more inside the guide

Python Programming for the Absolute Beginner, 3rd Edition

By Michael Dawson

Cengage
Paperback (455 pages)

Python Programming for the Absolute Beginner, 3rd Edition
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Product Description:
If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in Python and be able to apply the basic programming principles you've learned to the next programming language you tackle.

Python Programming: An Introduction to Computer Science

By John Zelle

Brand: Franklin, Beedle Associates Inc.
Released: 2010-05-20
Paperback (432 pages)

Python Programming: An Introduction to Computer Science
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Product Description:
This is the second edition of John Zelle's Python Programming, updated for Python 3. This book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python.

Although Python is used as the language, teaching Python is not the main point of this book. Rather, Python is used to illustrate fundamental principles of design and programming that apply in any language or computing environment. In some places, I have purposely avoided certain Python features and idioms that are not generally found in other languages.

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